In my last post I talked about the ability to transform what we do in the classroom using technology as opposed to simply substituting what we do as teachers in the classroom. Of course, students can use a word processor instead of writing out by hand, or they can use email to submit work or they can do their research using google or safari instead of a book. This is the first level where technology can play a part. However, technology can do more than just substitute and in order for it to impact more effectively we must look at how technology can augment, modify and redefine tasks in the classroom. The top level of the SAMR model calls for redesigning tasks where what can be achieved goes beyond traditional and takes tasks to a new level allowing students to go further in their studies and thought processes. The other key, in my opinion, is to remember that technology is not the star of the show but is there to enable teachers to move learning on beyond traditional expectations and help students construct knowledge in a way that they might not have been able to before.
I know it's been done before, nevertheless, I have put together my choice of apps for the different levels of the SAMR model.
Here there are now, listed with links.
Redefinition: iMovie, puppet pals, garage band, book creator
Augmentation: edmodo, spellcheck, google docs, evernote peek
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